Chapter 294: 189 This Game is Not So Good (Second Update)_2
Chapter 294: 189 This Game is Not So Good (Second Update)_2
Chapter 294: Chapter 189 This Game is Not So Good (Second Update)_2
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Sitting crossed-legged in front of the television, Eric held the controller and stared at the screen for a while before nodding and saying, “The opening scene is great, a simple dynamic screen sets the tone of the game right away. It’s a horror game, but the only one that ever scared me was ‘Ominous Sign’, and that was when I was seven. Alright, enough talk, let’s get into the game.”
Choosing to start the game, Eric found that as the mist cleared, the protagonist woke up on a bed.
When Eric saw the scene in front of him, he was dumbfounded for a good long while, staring at the screen intently.
To get a better gaming experience, he used a 100-inch ultra-clear, high-refresh-rate, widescreen TV. Most games at this distance looked all pixelated, but good games could be seen much more clearly.
He thought that if ‘Heavenly Demon’ was free of pixels, that would be a success, but now that he saw the actual graphics, Eric felt he might have underestimated Fang Cheng Studio.
He already knew that people from the East were hardworking, but he had not expected them to go to such lengths.
Every now and then, some Black Tech would pop up from the region, but he never imagined that today he would witness such a qualitative leap.
“The mysterious East...”
On the screen, the 3D modeling was lifelike, the game’s ray tracing was as dazzling as real life, and the micro-expressions of the surrounding NPCs seemed as though they could be discerned through the screen.
Although he knew that graphics aren’t the same as gameplay, just by looking at the graphics, Eric felt that his fifty Euros were well spent.
And when he actually started moving, he thought about Fang Cheng Studio’s background again, but still came up empty.
That shouldn’t be right...
The character’s movement felt outstanding. The graphics, motion details, and control feedback all worked together to give the character on Eric’s screen a strong sense of immersion.
This was not the effect of technology accumulation alone, but should be the result of years of experience in the action field.
He shouldn’t have never heard of a company with such technology before.
However, Eric quickly cast his confusion aside.
Because the game was just too thrilling.
Usually, during the recording of his show, he would talk a lot to spark viewers’ interest, so they would want to watch his ads, making the audience happy and the publishers satisfied.
But today, he didn’t want to say a word.
The game wasn’t frightening. On the contrary, it was quite leisurely. The only terrifying aspect seemed to be the polluted creatures in the wilderness—some monsters were covered with eyes, and others were simply made of arms, which could make anyone’s sanity plummet just by looking at them.
However, compared to them, Eric felt that the protagonist seemed more like a monster.
The protagonist was incredibly powerful, able to ascend to the heavens and burrow into the ground. The monsters in front of him were no match, not scary except perhaps a bit ugly.
Besides combat, he could go fishing or blacksmithing. Various interesting minigames were woven throughout, making him feel that the game shouldn’t be called “Heavenly Demon” but rather “Cultivation Simulator.”
Just as he was about to make a set of clothes for his childhood friend, the alarm clock rang.
“Two hours already? This game really... takes a lot of time.”
With reluctance, Eric put down the controller and picked up his camera to check the materials for his live stream.
This time, the footage he recorded wasn’t up to standard.
Usually, he would continuously talk about related content so that even if viewers weren’t watching the video, they could listen to what was being said and could enjoy his program while driving.
But today, he had been completely immersed in “Heavenly Demon” and hardly said a few words, making his gaming video seem somewhat dull.
Having no choice, he edited and did voiceovers repeatedly, each time almost deciding to stop and go back to playing for a while, but ultimately he held back.
He was busy until midnight before he finally uploaded the completed show, announcing he would make this game into a series until he finished it.
Not long after the video was released, he saw a message from one of his loyal fans.
[Eric, are you playing “Heavenly Demon” too?]
[Yeah, I think it’s a great game, very comfortable to play. I took a commercial order, but I feel this game is worth playing. Top ten of the year, no problem.]
[Have you watched other people’s gameplay videos or guides?]
[No, you know my habit. After I take a commercial order, I won’t watch other people’s games or guides.]
[I respect your habit, so I won’t say much, but with “Heavenly Demon,” just stop playing when you reach a certain point. Especially when you notice something is not right, stop immediately!]
[...Why?]
[Don’t ask, just play for another hour at your pace, but don’t go any further, okay? I have to go, I’m running out of time, and I have to play the game—I need to find a possibility. Goodbye.]
Watching the concerned fan go, Eric felt a chill run up his spine, giving him a sense of fear as if the game was encroaching upon reality.
FVN